Devlog 2- Slow progress
Starlite** » Devlog



Hello again!
For this month's Devlog, we don't have a whole lot to show- kind of the downside of having such a big team of people doing volunteer work for no money lol. The writers have been working on trying to find a name for the town, and thus also helping to figure out a better name for the game itself. Starlite sounds too much like Stardew!
For the images I have for you: Concept art sketches from one of our concept artists Vee, working on Leo and Eston. The screenshot is of the layout of the town- there's colour on it now too, but it gets hard to look at because its like, globulant green and it can be straining on the eyes.
Tune in next month for hopefully some more fruitful updates!
Starlite**
**name is only a placeholder
Status | In development |
Author | Rachel "Roach" Robertson [arkival] |
Genre | Simulation |
Tags | Fantasy, Farming, Indie, Low-poly, No AI, Singleplayer, Unreal Engine |
More posts
- Devlog 1- Getting started34 days ago
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